Each month we feature free and fun book contests and giveaways. We hope you will enjoy the following opportunities as well as the author and book resources available via TeachingBooks.net.
Drawing a graphic novel is a bit like making a film—on your own. The artist becomes the writer, director, production crew, costume designer, art director, location scout, cinematographer, the special effects team, the actors, and the editor. Unlike film, however, the images are static and time, motion, and sound must be implied through picture sequences, or by descriptive text, such as “We waited for hours,” or “WHAM!”
Slowly Spin the Wheels: Graphic Novels in the Classroom
by Val Edwards
I have been browsing through Nimble: Thinking Creatively in the Digital Age (HOW Books 2015) by Robin Landa. I wish “being nimble” was an attribute more easily attainable…
When I was in the fifth grade, I convinced my mother to take me to our local comics shop. While I browsed the shelves, she stood by the door with her arms crossed, silently judging an entire industry. I went home with Secret Wars #4, the latest issue of Marvel’s cosmic, no-holds-barred superhero slugfest. It’s like Homer’s Iliad, only in outer space and without all the boring pathos. It was everything my 10-year-old heart desired. That evening, I made the mistake of letting my mom flip through it.
TeachingBooks.net is bringing summer reading 2011 to life. Whether you're promoting the program theme of One World, Many Stories, You are Here,Splash! Celebrate Summer, or another topic, the authors and illustrators presented in this month's column are bound to be on your list. From audio to video recordings, TeachingBooks.net has something for you.